Bueno, pues ya van por el parche X-39 ... de momento no ha salido lo que se ha modificado, pero yo ya lo tengo descargado jaja
Aquí pongo todas las modificaciones que se han ido haciendo...
Changes in TEST PATCH X38 :FIXES :
InSim bind error on restart after auto update
Host reverted to 5 laps regardless of initialisation
AI could not park after race at Westhill or AS Cadet
Changes in TEST PATCH X37 :AI :
AI drive more slowly to deal with damaged car
Improved decisions to make pit stop for damage repair
Improved AI speed and fuel estimates on rallycross tracks
Mid race join AI consider lead car laps for must pit rule
Improved pit stop box decisions to reduce pit lane mayhem
FIX : AI driving too fast into Oval / Westhill pit lanes
FIX : AI crashed entering Blackwood rallycross pit lane
FIX : AI could keep driving in pit stop state if knocked
Language :
Latvian translation completed and included
FIX : Codepage of rename and delete buttons in save dialog
Fern Bay :
Tyre stacks added to stop cutting Rallycross Green Turn 1
South City :
Graphical updates and fixes
Changes in TEST PATCH X36 :Clutch :
Clutch heating restored to X33 level
Stronger clutches in some cars based on engine inertia
Changed cars : UF1 / XFG / XRG / LX4 / LX6 / FZ5
AI :
FIX : KYoto National pit path was reversed
Changes in TEST PATCH X34 / X35 :AI :
FIX : Updated Kyoto Oval and National pit lane paths
FIX : AI reported obsolete help flags GC_CUT and GC_BLIP
Auto update system :
Patch files are not deleted until user answers "Restart?"
Interface :
LFS icon now appears at top left of an LFS window
Speedo (both types) improved text size and aspect ratio
Loading a grid no longer loads qualify time / laps / wind
FIX : Load grid / drag strip could result in too many laps
Graphics :
FIX : XRG / XRT / XRR showed sky at bottom of side mirrors
Physics :
Reduced clutch heating by 25%
Tyres / clutch cool down even if the car is out of physics
Language :
Latvian language included (nearly finished - please test)
Changes in TEST PATCH X33 :Views :
One button look is now adjustable from 30 to 90 degrees
FIX : Bug in mouse look system (was based on old range)
Interface :
Auto updater checks to see if patch is already downloaded
LFS switches to window on entry if it does not have focus
Increased size of text on speedo when km/h option selected
Updated icon with 16x16, 32x32, 48x48 and 64x64 resolution
FIX : Axis display shrinks to stay on screen for many axes
FIX : Translatable damage text was shown in Latin codepage
Training :
All texts resaved so there should be no missing text now
Included Brazilian Portuguese training translations
AI :
AI never refuelled during a practice session
AI stay more within their limits when driving in pit lanes
FIX : AI in BF1 would fail to slow down for KY1 pit lane
Changes in TEST PATCH X32 :Physics :
FIX : Puncture remained even if tyres were replaced
FIX : Moved objects could reappear inside stationary cars
Interface :
Updated LFS icon in LFS.exe - thanks to ORION
FIX : Hotlap replay started timer at start of replay
FIX : MPR with licensed track causeD LFS demo to crash
FIX : Horn / flash did not work after engine switched off
FIX : Car with engine off got stuck after /pitlane command
AI :
AI should stay within limits on rumble and bad surfaces
AI paths regenerated taking account of bad surfaces
FIX : AI would get speed penalty in various pit lanes
FIX : AI would not pit to repair worn or punctured tyre
FIX : AI would never pit during practice or a timed race
FIX : AI would drive backwards at the drag strip
Training :
FIX : Some more lesson text files updated
FIX : Driving out of bounds could result in being stuck
South City :
Texture updates
Graphical updates
Fixes for reported bugs
Changes in TEST PATCH X31 :Various fixes, mainly in the interface and lessons.
A lot of known issues have been noted and not yet fixed.
Controllers :
Moved recalibrate axes and added new lock / unlock buttons
FIX : Mouse axes could not be used without game controller
FIX : Multiple controllers did not work in several cases
FIX : Recalibrate axes button set all axes to "X axis"
Interface :
Added translation slots for "UPR" "LWR" "TOE" and "CT"
FIX : Wrong fuel estimate for XF GTR at SO City Long REV
FIX : Error message when spawning AI with no car selected
FIX : File association .set copied setup to wrong folder
FIX : Comments for /autokick in dedicated host setup.cfg
FIX : Start new host screen did not allow BF1 selection
FIX : Crash entering Driver screen with no car selected
FIX : Included script file for Formula BMW (FBM.lfs)
Training :
Reset old lesson results for new set of training lessons
FIX : RaceAbout could not be loaded in a training lesson
FIX : Various small text errors in training lessons
Graphics :
FIX : Path rubber could be updated far out of bounds
FIX : Path rubber could sometimes go too far in to apex
Saludos Raton